The sky falls and the ground shakes in the lands of the north. Charr and norn refugees crawl from the wreckage of their homes in the Wayfarer Foothills and Diessa Plateau, struggling to find shelter in the south. The call goes out for volunteers to assist the victims in this time of need, when earth and sky seem to have become the enemy...
Flame and Frost: Prelude is the prologue to a multi-stage narrative that will bring big changes to Guild Wars 2 in the months to come.
Temple of The Silent Storm Week
From January 28—February 4 the regular eight-team/three-round paid tournaments will be replaced by two-team/single-round paid tournaments in the Temple of the Silent Storm map. After the week is over, we'll add Temple of the Silent Storm to the regular rotation of both free and paid tournaments.
Improved Achievement System
We're adding a new rotation of daily achievements to add variety and encourage you to explore the open world. You'll get different achievements every day of the week and a new achievement tracker in the UI to make it easier to track your progress.
New Achievement Laurels
You'll earn these brand-new laurels as a reward for daily and monthly achievements! Redeem these laurels for rewards like the new Ascended gear and Infusions!
With the new guesting system, you can play with friends on other worlds in the same region (North America, Europe) without changing your homeworld. Guesting is free, but going forward there will be a gem fee for transferring home worlds, so make sure you're on the home world you want to permanently play on before 28 January!
New Utility Infusions and Ascended Amulets
We're adding a wide range of new gear that can be purchased with the new laurels.
With 5 new Utility Infusions and 30 Ascended Amulets to choose from, there's something for every style of player.
More Upgrades and Improvements
We're making a ton of other improvements to the game this month, such as enhanced performance in WvW, tweaks to the dynamic level adjustment system, and UI improvements, which will be detailed in our release notes.
Hey there Shacklers, this is Garrett Coliga. Every week, we sift through all the latest tech, bonds, and cons and bringing you only the best info to take into the field. So I want to welcome all our listeners, first-timers and old-timers.
This week’s HotSheet is brought to you by ASD. You can trust your life to our weapons, anything less is suicide. ASD. Remember, the following cases are UEE sanctioned bounties to the Guild.
First up. Devon Cort. $1000Cr for theft of transported cargo. Last seen in Odin System. This is strictly a tracking mission. Client wants to know where Cort is hiding out. Repeat, this is a Do Not Engage case. Contact the Guild for further details. This case is open to entry-level guildmembers and above.
Arian Tovino. $7500Cr for smuggling and illegal transport of organisms. This one comes straight from the Xi’An embassy. Tovino is wanted for stealing animals from the nature preserve in Eealus System. This case is an open contract with conditions. Technically this case falls under Advocacy Statutes so please contact the Guild for further info. Delivery requirement is Dead/Alive on Tovino but Cargo must be intact. This case is open to silver-level members and above.
Finally, Leon Fig. $25,000Cr. Originally wanted for murder charges on Ellis but he’s killed four of our brothers and sisters in his desperate flight so the Guild’s even kicked in on the bounty to take him down. Location is unknown but he does have contacts in Cathcart and the Banu Protectorate. Flies a modified Cutlass. Open Kill Contract so if any of you see him, you tag him out, just make sure you leave enough to pull an ID Scan.
Don’t hesitate to contact your local Guild rep for the latest contracts or if you have any questions as to your case-eligibility. All cases must be performed by licensed Guild Members in good-standing.
Moving on. As most of you know, we just got back from DefCon, the yearly defense and weapons convention featuring products from companies like ASD, RSI, Anvil Aerospace, and Behring. Our people scoured the floor and checked out the latest prototypes and concepts.
Here are a few of the gadgets that caught our eye:
Klaus & Werner demonstrated the latest in their TX line of auto-lasers. Boasting a higher refresh rate without diminishing individual shot power, the TX-3 is about to enter field-testing. They had a demo model set up and let me tell you, the puppy whittled down shields in no time at all. Pair that with a good tracking sight… it’ll be deadly in a scrap.
Our benevolent sponsor, ASD, unveiled a number of new products including the PCR-880 Grappler. Another member of ASD’s growing arsenal of nonlethal weaponry, the Grappler fires a concentrated charge of electrical energy, which won’t significantly damage the ship but is powerful enough to incapacitate any unprotected occupants inside. Unfortunately, the weapon is only effective against ships whose shields have been disabled but it’s still early in the project’s development. If they work out the kinks, it would be a great tool for all those capture contracts.
At the Joker Engineering booth, the rep demonstrated their new Argus Veil. Developed by Joker’s CEO Barlowe Elias, the Veil is a Hack Transponder, capable of projecting customized ship ID’s into scans for a limited time. The Joker rep claims that this technology has law-enforcement applications but I don’t know if a single person believed that line.
Feel free to access our coverage of the DefCon with interviews and further breakdowns of upcoming tech. If you weren’t able to make the Con, I highly recommend making the trip next time. Gear aside, DefCon is a great opportunity to meet other Shacklers and members of the Law Enforcement community.
Finally, here are some warning bulletins from our brothers and sisters out there. The Guild cannot confirm the validity of these tips and information may no longer be accurate at the time of this update.
The system’s sun is already in the red dwarf phase of its evolution and has been shedding off an excessive amount of radiation recently. Pilots should be warned when passing through that it may affect their scans or older model shield generators.
The pirates on the trashworld Spider have instituted a new landing protocol to try and flush out cops, outsiders, and us. Guildmember Shara Sam reported that when attempting to land, you should not offer up your ship-tag until the landing park has asked four times. Any deviation from that system will cause the park to tag and deny your ship for three days.
The recent spate of bomb threats against the Xi’An has tightened up the Customs stations in Hadrian. On the plus side, that makes it much more difficult for criminals to get through but, as we all know, the Xi’An Customs are strict on a good day. So expect considerable delays in that system.
We’re going to take a break but when we come back, we’ll break down the new changes to the Bounty Hunter Guild eligibility requirements. So stick around if you can. If you can’t, you take care and watch your back.